I believe there is a way, but it's pretty complicated, so i came up with this way to shorten development time. If that then, there are no way to prevent that like in infinite units option? Also same with infinite requisition in campaign, too? Everything should be working great on your side and AI simply won't be able to react on cheat activation in such short time, therefore it's not gonna build infinite special units. What you can do about it is that you can activate it, put units that you want to build in build queue, disable the cheat, this should take like 30 seconds, even less than 10 if you using fast build cheat. Maybe there are something in "Get Player Base" that detect AIs too?ĪI can't use infinite units cheat, because the instruction which this cheat is using only accesses player's unit limit.Īs of remove special units cheat - yes, AI is indeed can use it. Like remove limit special unit and infinite units, not sure about others. Apparently, it seems like AIs especially allies AIs can use cheats here too. ![]() Hi, I've encounter some bugs that recent table causes.
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